Original challenge
Every game that is worth playing, is hard. What is rare is
a type or a game mode that is different from others. This
isn't just hard to make.
But also hard to beat, but without that, there would be no
fun. Zero challenge is a concept of a cold river water to
pass.
There are many original games, what is un common, is
the original challenge types. The later is by then, a lot
more imporant.
I really like death match mode, it is over used, but that's
not exactly a bad thing. What matters is if you're ready
to face the challenge.
Of adding the same famous over used game mode, but
it's still different than any other made before. What matters
here.
Is not wether you make an original game or a tough one,
what matters how you are going to make the challenges
of the game.
This is what makes games fun: challenge, story thrill, yawn
I tried this challenge for 1000 times, the excitement of
the real fear of death.
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