It is hard to make a good level as it involves translating the level design document
into game data:
level design document
Level Name: arch
The level is bordered by landscape, of measures 100m x 100 m.
arch.lev (.lev means level)
arch
100 100 0 0 0 0 0 1 0 0 0 0
That can be fixed by using modelers, but eventually you need to make datafiles.
Stealth It's really hard to make a good stealth system in a video game. Why? Because it requires a great difficulty curve and outstanding AI. Most stealth attempts I ever made in a game ended in shooting encounters.
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