For a comparison, let's compare work of a game coder to a level designer.
void jump(int macro);
and level designer:
Monster island is hard to reach and that has to be changed on the level map.
As you can see, obvious difference in difficulty.
Progress on my games and enhancing your game dev.
For a comparison, let's compare work of a game coder to a level designer.
void jump(int macro);
and level designer:
Monster island is hard to reach and that has to be changed on the level map.
As you can see, obvious difference in difficulty.
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