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What does a good game consist of? (part 22)

A Song is a Cure for the Soul

Music is an essential part of our lives, as it heals emotional wounds. This is no different in games.

The songs in the game don't have to be orchestral, professionally sung and don't need expensive music editing tools and quality music types.

I think good music can significantly increase the quality of the game.

I think Linkin Park has music which could easily belong into action games and action RPGs.

So how would one make a good music for a game? Just select a theme for the song from the game.

A game with a very appropriate music would be Need For Speed Underground 2.

I think music is more imporant in the game than graphics, as it can actually be described in the GDD
(game design document).

Since music heals emotional crysis and helps the hardship of life, it is important for it to be done responsibly which means making quality music.

This returns us to why games have to be quality and lack of thereof can be a threat to human kind:
if all music would be 10/10 which games currently aren't, we would be so mentally healthy.

In conclusion, it is our responsibilty as music makers to make quality music. Games are not different, if they have music in them or not.

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