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What does a good game consist of? (part 19)

Programmer's Role in Game Development
-part 1:

Better Code Organization

This will be a bit different blog post compared to the previous. It will be a sub-series of the role of programmer in the game development. The first part of the sub-series will explain how a game programmer is more effective alone or in a team.

Code organization is in my experience essential, as the amount of code quickly increases, especially if the game has many features. It includes:
  • knowledge of the programming language, APIs, dev kits and make sure you know the techniques with which will you finish the project
  •  list of steps to get there
  • a clear to read and understand GDD
  • a clear task list
  • don't rush to learn everything about everything related to your project-set to make a project which you can actually handle(=have learnt 98%-100% about it)
There you go, one step closer to understanding how to make a classic game.

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