"I make games and I'm proud of it"
This is another interesting quote from Raph Kostert's "A Theory of Fun for Game Design". It represents a very important aspect every good game developer should understand. If you make games in pride of the processes, you'll enjoy it and most importantly, you'll realize you're contributing to humanity.
Why is that true? Because of what I've stated in the first part of the series. If we continually don't fight for a better game design and quality of development of every role in the process, world will not keep up with the need for really good games, the influence of games on other multimedia, books and all types of arts and sports will be affected. Which means the world is in small-chance, but high-potential danger.
I really am proud to call myself a game developer.
This is another interesting quote from Raph Kostert's "A Theory of Fun for Game Design". It represents a very important aspect every good game developer should understand. If you make games in pride of the processes, you'll enjoy it and most importantly, you'll realize you're contributing to humanity.
Why is that true? Because of what I've stated in the first part of the series. If we continually don't fight for a better game design and quality of development of every role in the process, world will not keep up with the need for really good games, the influence of games on other multimedia, books and all types of arts and sports will be affected. Which means the world is in small-chance, but high-potential danger.
I really am proud to call myself a game developer.
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