Elements Elements of an object or a subject can be hard to understand, because they are well related to the chemical periodic system of elements. Same goes for elements in a video game. Just like real world physics and real world graphics can be made in a video game, so can be real world chemistry. This includes xenon, titanium, radioactive platinum, sicilium, carbon, dirt water, oxygen, hydrogeneric, helium, ether, nitrogen, sodium and magnesium. If you combine dirt water, hydrogen and ether, you get internet potential water. Obviously you wouldn't need that substance in a video game virtual world, but it is possibly required in some genres and game types, such as racing games that have illegal driving chase helicopter interpol internet patrols. Internet patrols basically work like store security surveillance. The video records are then sent to (military) police personal system criminal records facility. To make the helicopter surveillance, you would need to apply internet potenti...
Challenge Challenge is one of the key components of a good game. As far as that may sound motivating to you as a developer and a player, in reality it's a lot harder to implement than said, and also hard to beat, while playing. But that of course shouldn't stop you from trying to achieve both anyway. One way to make a game more challenging is to increase the statistics of AI opponents. Challenge sheet tier 1: bear hit points 100 tactics 10 attack 10 damage 1 defense 5 intelligence 1 strategy 1 swimming ...