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Showing posts from December, 2025

Game development is hard (part 3)

Even though game development is always fun and exciting, it can also feel very  frustrating. It takes a lot of time to put in, a lot of effort, pacing team work, brilliant ideas of productivity from the team, innovation, cleverness, and more than everything, being prepared to put in a lot of hard work and work hard. This is of course from one perspective very fun and interesting as well, but it also causes tons of frustration. And just like fun and excitement are emotions, so are frustration, pain and deadlines fear, which all are included in game making and development. A good way to try and start overcoming that would be graph team meetings. Working on a single company graph, like game math division, and try make a discussion on how to improve the business, employer's assignments, team work, and most importantly planning. Real learning c++ and gaining experience on it does not come from learning tutorials, forums and books. But applying what is read, by practing coding and build...