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Showing posts from March, 2025

What does a good game consist of? (part 33)

  Advanced communication tools Though it may seem, teamspeak, discord and ventrillo are the only communication tools to be used, there can be also integrated in to the game. Examples are tactical overlay communication, whisper radio frequency and advance mods. A lot of radio transmissions can be heard by enemy players. This means a lot of transmissions can be used for counter strategy.  A good way to avoid been heard is using the stealth radio frequency. Standard communications tool is, for example, the /mute command. An example of an advanced communication tool, is therefore the /rally radio command, which limits the proximity to a specific guard point the map, if it's a first person shooter, or a garage node, if It's a racing game. void radio_command(std::string command) {     if (coomand == "clear")     {          clear_radar();     } } Advanced communication tools are a personal game development preference, which means...